public class ScreenPosition
extends processing.core.PVector
Constructor and Description |
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ScreenPosition(float[] xy) |
ScreenPosition(float[] xy,
boolean exact) |
ScreenPosition(float x,
float y) |
add, add, add, add, add, angleBetween, array, copy, cross, cross, cross, dist, dist, div, div, div, dot, dot, dot, equals, fromAngle, fromAngle, get, get, hashCode, heading, heading2D, lerp, lerp, lerp, limit, mag, magSq, mult, mult, mult, normalize, normalize, random2D, random2D, random2D, random2D, random3D, random3D, random3D, random3D, rotate, set, set, set, set, setMag, setMag, sub, sub, sub, sub, sub, toString